Below are clear real-world instructions written for non-technical users

βœ…How to Use the RYE Youth Node Simulator (Instructor + Student Guide)

This system shows how learning activities can translate into real education support using the RYE ecosystem β€” without promises of profit or investing.

Think of it as:

πŸ‘‰ School effort β†’ Earn credits β†’ Use credits toward college or trade training

🧭 What You Are Looking At...

The simulator represents a Youth Education Economy.

Each student receives a:

βœ… Student Node (NODE-001, NODE-002, etc.)

A Node is simply a learning account that tracks:

  • Participation

  • Skill progress

  • Certifications

  • Earned education credits (tokens)

πŸ§‘β€πŸŽ“ STEP 1 β€” Create Student Nodes

At the top left:

Enter:

  • Student ID β†’ example: 001

  • Goal β†’ example: Cosmetology School

  • Goal Amount β†’ example: 2500

Click:

πŸ‘‰ Add Node

This creates the student’s education account.

You will now see them appear in:

  • Student Node board

  • Leaderboard

  • Action system

πŸŽ“ STEP 2 β€” Students Earn Tokens (Learning = Rewards)

In real life this represents:

  • Showing up

  • Completing lessons

  • Finishing projects

  • Passing certifications

Select:

  1. Student Node

  2. Category (Math, Trade, Business, etc.)

  3. Action Type

Then click:

πŸ‘‰ Run Action

The system awards tokens automatically.

Example

Real Action

Simulator Action

Student attends class

Attendance Check-in

Completes module

Module Complete

Finishes business plan

Project Milestone

Earns certification

Certification Step

πŸͺ™What Tokens Mean (Important)


Tokens Here Are NOT Investments.

They represent:

βœ… Verified learning progress
βœ… Program education credits
βœ… Access to education support

Students are earning participation value, not buying assets.

πŸ“ˆ

STEP 3 β€” Watch Progress Grow Every Time A Student Earns Tokens:

You will see:

  • Token balance increase

  • Activity count increase

  • Progress bar move toward their education goal

Progress Bar Meaning



Education Value Earned Γ· Goal Cost = Funding Progress

Example:

Goal = $2,500 trade school
Earned value = $500

➑ Progress shows 20% funded

🏫

STEP 4 β€” How This Pays For College (L4 Settlement) This Is The MOST Important Concept.

Students asked:

β€œHow does this actually pay for college?”

Here is the real flow:

1️⃣ Student Learns

They complete training and milestones.

↓

2️⃣ Student Earns Tokens

Tokens accumulate in their Student Node.

↓

3️⃣Student Uses Tokens In The L4 Redemption Panel, Tokens Are Applied Toward:

  • College tuition

  • Trade school fees

  • Certifications

  • Tools or equipment

↓

4️⃣ RYE Settles With Institution

The program pays the partner school using the Settlement Pool.

The school receives real payment.

The student receives education support.

βœ… Tokens act like education credits, not speculative money.

🧠 STEP 5 β€” Classroom Mode (Teacher Shortcut)

Instead of rewarding one student at a time:

Use:

  • Class Attendance All

  • Class Module All

This rewards the entire classroom instantly.

Perfect for:

  • Daily attendance

  • Group lessons

  • Workshops

πŸ›‘ STEP 6 β€” Guardian System (Automatic Stability)

The system includes a Guardian Wallet.

It automatically:

  • Slows unrealistic growth

  • Prevents spikes

  • Keeps rewards sustainable

This simulates responsible program management.

πŸ“Š STEP 7 β€” Leaderboard

Shows:

  • Most active students

  • Highest participation

  • Recent achievement

Purpose:

βœ… Motivation
βœ… Engagement
βœ… Recognition

(Not competition for money.)

πŸ’Ύ STEP 8 β€” Save Progress

Click:

βœ… Save β€” stores classroom progress in browser
βœ… Load β€” restores session later
βœ… Export CSV β€” creates report for grants or school records

πŸ“‘ What This Demonstrates (For Administrators)

The simulator proves:

βœ… Education participation can be measured
βœ… Rewards can be structured safely
βœ… Students stay motivated through visible progress
βœ… Institutions can accept program credits via settlement agreements

🚫What This Is NOT

This system does NOT:

  • Sell investments

  • Promise profits

  • Guarantee token price increases

  • Ask students to buy tokens

It is a:

πŸ‘‰ Workforce & education incentive system

🧩 Simple Explanation for Students

If a student asks again:

β€œHow does this pay for college?”

Say:

β€œYou earn education credits by learning and completing real milestones.
When you’re ready, those credits are applied toward tuition or training, and the program settles payment with the school.”

βœ… Best Classroom Flow (Recommended)

  1. ADD ALL STUDENTS AS NODES
  2. RUN ATTENDANCE DAILY
  3. REWARD MODULES WEEKLY
  4. REWARD
  5. PROJECTS MONTHLY
  6. SHOW PROGRESS BARS REGULARLY
  7. DEMONSTRATE REDEMPTION SCENARIO

Students begin to see:

πŸ‘‰ Effort = measurable progress toward real goals.

If you want next, I can add something extremely powerful that schools immediately understand:

βœ… β€œScholarship Meter Mode”
(where the whole classroom fills a shared funding bar together β€” massively increases engagement and grant appeal).

RYE Youth Node Simulator v4.1 β€” Triggers + Guardian + Goals + L4 Settlement

RYE Youth Node Simulator v4.1

Triggers (A–D / A1–D1), Guardian surge defense, CSV export, Save/Load, L4 settlement, plus NEW: β€œHow this pays for trade school, college...etc” and per-student goal progress. IDs only.

Triggers Guardian Surge Goals L4 Settlement CSV

Controls

Price (display)
$0.001000
Reward Treasury (RYE)
10,000
Guardian Wallet (RYE)
5,000
Settlement Pool (USDC)
2,000
READY 0 nodes β€’ 0 total activity
Trigger: β€” Spend Trigger: β€” Surge: 0
Total Education Value Created: $0.00
This uses the program’s settlement credit rate (education value), not market price.

Classroom Actions

Reward Table (v4.1)
Base RYE
Attendance (Check-in)
+2
Module Complete
+3
Project Milestone
+7
Certification Step
+10
Category Multipliers
Multiplier
Math
Γ—1.10
Trade
Γ—1.20
Business
Γ—1.25
Creative
Γ—1.05
How this pays for college (what Student 003 asked)
  1. Learn & participate (attendance, modules, projects, certifications).
  2. Earn tokens into your Student Node (rewards for verified milestones).
  3. Spend tokens at partner colleges/trade schools/vendors through the L4 panel.
  4. RYE settles with the institution using the Settlement Pool under a partner agreement.
Tokens here are used as program education credits. No profit promises.

Price Chart

Guardian: Idle Pressure: 0.00000000

Leaderboard

Student Nodes (Balances + Education Value + Personal Goals)

Each Node shows: token balance, education value (program credit rate), and personal goal progress bar.

L4 Redemption Simulator (College / Trade / Vendor)

How settlement works
Status
Discount Acceptance
Partner discounts tuition. RYE settles partner in USDC from Settlement Pool.
Safe Pilot
Sponsored Units
Tokens represent β€œtuition units” at fixed program rate for invoicing.
Pilot+
Program rates
Value
Sponsored Unit Rate
$0.01/token
Discount Max Coverage / Redemption
$500
Token β€œmarket value” reference (display)
$0.0010

Simulator uses settlement agreements (L4) + spend triggers (A1–D1). It avoids β€œaccepted regardless of market value.”

System Log